Then using the -U MAXScript switch, you can have it run a maxscript (which can contain python; as you may know maxscript/python is integrated pretty well. note that it is even better in 2017). there is also a windows environment variable you can use
This time's tool: 3ds Max 2017This time it is rigging. We will add a skeleton and controller to the character that has been standing for a long time, and create a mechanism that allows you to intuitively add poses and animations.First
https://wangqiguang.work/zb_system/admin/index.php?act=UploadMng在做新项目的人物动画时,由于表现需要,镜头会经常拉近,展现模型的细节。在近距离观察中,发现人物模型的脚有不正常的颤抖表现。(实际上是整个模型都有轻微抖动,但是腿的描边和与不动的地面的接触,使抖动更加明显。)在查找原因的过程中,尝试过很多网上的解决方案:例如:1、针对Animation Type 为 Generic的动画的解决方案解决方案一:将Rotation Error
Here I've added string attribute named StringData and vector attribute named VectorData.这里我已经在物体添加了 vector 和 VectorData 属性.And the attached example project shows you how to write import time post processor script.以下有例子供参考学习,如何用脚本实现读取信息。Edito